![project m cobalt legacy dolphin project m cobalt legacy dolphin](https://i.imgur.com/oZmG4R4.png)
- #PROJECT M COBALT LEGACY DOLPHIN PC#
- #PROJECT M COBALT LEGACY DOLPHIN ISO#
- #PROJECT M COBALT LEGACY DOLPHIN OFFLINE#
Lemon Sky has worked on a string of big-budget AAA titles, including Uncharted: The Lost Legacy, the Final Fantasy franchise, StarCraft: Remastered and Marvel’s Spiderman.
![project m cobalt legacy dolphin project m cobalt legacy dolphin](https://i.imgur.com/aEg6YV9.jpg)
Typically, such games are also built with higher development and marketing budgets.
![project m cobalt legacy dolphin project m cobalt legacy dolphin](https://i.ytimg.com/vi/XFpykqmf9bI/maxresdefault.jpg)
![project m cobalt legacy dolphin project m cobalt legacy dolphin](https://smashboards.com/data/avatars/l/330/330653.jpg)
#PROJECT M COBALT LEGACY DOLPHIN ISO#
So yea the Project M iso itself is kind of custom (since its a mod), but I've been using the same as everyone else on smashladder and they doesn't seem to have this problem with my current settings.Founded in 2006, Lemon Sky is a leading games and animation studio with an “impressive portfolio of developing AAA game titles”, iCandy said.ĪAA is a term used in the games development industry to describe products with the “highest visual quality and gaming experience for gamers”, ICI said. It's against the rule to talk about where I found iso, so I can't talk about it, but I'm pretty sure my Super Smash Bros Brawl iso is legit. Also, I'll check up your link, thank you, even though I'm not sure if it's a gpu problem.ĭrHouse64 -> I used the iso builder that build the Super Smash Bros Brawl iso into a Project M iso : Yl-smash -> "NAND sync does not exist outside of 652 so that is impossible for OP to play netplay." I'm not exactly sure about what you meant, but I've been playing netplay fine with 4.0-652 before my problem occured. I'll try to look on the forum for more information but so far with Google alone I failed to find the answer to this. I believe those was set automatically with the previous build I was using (4.0-652), so it's the first time I see those settings. So I believe that has something to do with the Tranversal and Port section here :, but I'm not too sure what to write on those field. But I'm not too sure about something, how does netplay work on that build ? I keep having those error when I try to host a netplay game.
#PROJECT M COBALT LEGACY DOLPHIN OFFLINE#
Kurausukun -> Ill try to do several tests offline with the latest build to see if the problem occurs. Thank you for having read my message, and have a good day. At this point, I'm not sure of whats going on, so I'm posting here in hope someone more competent than me could give me some insights. I also tried to delete Dolphin and Dolphin Settings and re-download it, still no results. I did several tests and tried different settings but with no results.
#PROJECT M COBALT LEGACY DOLPHIN PC#
To set up my Dolphin, I followed the guide here : Īnd here are my dxdiag to show my PC comps (sorry my OS is in french, but you should be able to understand, if not tell me and I'll traduce) : My CPU usage is at 80% at most when Dolphin with Project M is running, so it should be fine on that regard. I've been doing some tests with no other programs open than Dolphin. It occurs offline as well as online (in netplay), so it's not a connection problem.īegining of the session, everything is fine : (FPS shown top left) Restarting the emulation resets the fps to 60, but that is a bit inconvenient. My problem is that I'm running the game at 60 fps and then, all of a sudden, it can be in the middle of a match, the game frames rate drastically drops and it never goes up to normal (60 fps) during the same session. I've been playing for months, but just suddenly I've had problems I never had before. I've been using Dolphin 4.0-652 to play Project M, a Super Smash Bros Brawl Mode, with netplay.